Nickolas Rau

Game Developer | Programmer | Designer

Bat to the Bone

Overview

Developed and submitted a micro game as a final assignment for The Tech Academy, meeting both the requirements of a win condition and C# scripting. This was a rapid exercise meant to get a concept implemented as fast as possible. I applied fundamental Unity principles of sprites, 2D collisions, player input, and game management to transform a basic concept into a functional and engaging experience.

Game Statistics

  • Engine: Unity
  • Platform: PC
  • Genre: 2D Shooter
  • Team Size: 1
  • Time Spent on Project: 4 hours

Under Development

I am still currently building this portfolio site and this summary is in the process of being migrated from an older repository. I am pushing live updates daily but any specific quesitons please ask me. I'd be more than happy to jump on a call and screen share anything in the meantime.