Nickolas Rau

Game Developer | Programmer | Designer

Clickin' Crates

Overview

Developed a complete, playable game by following a Unity Learn course, focusing on implementing level difficulty adjustments through parameter-driven logic in the game manager script. This project reinforced foundational knowledge of game management and dynamic difficulty scaling.

Game Statistics

  • Engine: Unity
  • Platform: PC, Mobile
  • Genre: Action
  • Team Size: 1
  • Time Spent on Project: 1 week

Under Development

I am still currently building this portfolio site and this summary is in the process of being migrated from an older repository. I am pushing live updates daily but any specific quesitons please ask me. I'd be more than happy to jump on a call and screen share anything in the meantime.